What you’ll doOwn features/content end-to-end, from concept to implementation, release, and post-launch iterationDesign, implement, and continuously refine systems, progression loops, and live contentActively work within Roblox Studio to tune gameplay, balance systems, and improve game feelIdentify underperforming areas and directly execute improvements using player data and feedbackLead a cross-functional team to ensure features ship at a high level of quality and polishOwn the live ops cadence, including events, rewards, and content dropsMaintain a high bar for gameplay feel, clarity, and competitive balanceRequired QualificationsExperience managing a live-service games at scaleStrong project management experience using tools like Notion, Jira, or Linear (we use Notion)Ability to write clear design documentation and actionable task breakdownsStrong analytical skills with experience using KPIs to drive product decisionsStrong understanding of game design, player psychology, retention, and monetization systemsHighly detail-oriented, organized, self-motivated, and accountableNice-to-have QualificationsUnderstanding of version control and production workflowsComfortable working hands-on with Roblox Studio to implement or tune featuresCompensationCompensation: $100,000/yr → $200,000/yr, depending on qualificationsThis role is eligible to receive a portion of its compensation in the form of a revenue share of the game