What you’ll doWork in tandem with the Game Director/Producer to deliver high quality updatesShape the art direction across the game including animations, VFX, UI, and all other in-game art assetsOversee the art ideation → production → implementation from concept to final in-game deliveryCome up with ideas for new content including weapons, unique abilities, characters, and moreReview and approve art assets to ensure they meet quality, style, and performance standardsManage art developers, providing clear tasks, feedback, and iteration directionCollaborate closely with designers and engineers to ensure art supports clear and performant gameplaySource, evaluate, and hire new art developers as requiredRequired QualificationsExperience managing art teams or developersAbility to create clear art design descriptions and compile accurate referencesStrong understanding of performance constraints and optimizationExcellent communication for guiding artists & developersHighly detail-oriented with a strong quality bar for visual polishNice-to-have QualificationsExperience as an Art Director, Art Coordinator, or Creative DirectorStrong portfolio demonstrating skill in at least one art / game development specialityUnderstanding of UI art direction and UX-driven visual designComfortable working hands-on with Roblox Studio to tune assetsAbility to contribute to game design, long term planning, and other production areasCompensationCompensation: $100,000/yr → $200,000/yr, depending on qualificationsThis role is eligible to receive a portion of its compensation in the form of a revenue share of the game